Quick post: Happy Anniversary

Just going to do a quick post this week. Some of you may have seen during the week that I tweeted this:

It’s a little tough to pin down when exactly we started work on Level Squared, but it’s probably around about this time last year.

So, to celebrate, here’s a little selection of pics and highlights showing how the game has developed over time


First prototype:

First announcement:

Our first #Screenshotsaturday of the new layout:

The initial look:

The transition to black:

Our design style for PAX last year

And how we are looking today


So there you have a very quick overview of how Level Squared has looked and changed over the last 12 months. We’ve put in a heck of a lot of work to get to where we are now, and we’ve had a lot of help from a lot of people as well.

Looking forward to finding out what the next 12 months brings!